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Thursday 24 January 2013

Grim Dystopia Revisited

Hey guys decided to revisit my UDK project because I wasn't happy with some of the scaling. The pavement blocks looked a little too big and I wasn't happy with the effects on the windows.

So I've changed the scale of the pavement blocks as well as found a nice window/reflection material which seems more appropriate! Here are some initial shots rendered in preview. I will find the time over the weekend to tweak the lighting some more and create a video.  Thanks for looking!










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